Modern Visual Culture Society of Leeds Met (MOVIC) went to play the Dragons of Tarkir pre-release event on April 27, 2013.
Leylines of the Tenth District?
centred on the Tenth District Plaza (where Nicol Bolas would later erect his citadel,)
and rotating the symbol of the Guildpact to the sun aligns with the sunlight…
We found that several guildhalls were in their segments of the map:
Northern precincts where Boros and Grull are struggling;
the orderly Eastern precincts dominated by the Selesnya, Simic, Azorius, and Orzhov;
and the chaotic Western precincts dominated by the Golgari, Rakdos, Izzet, and Dimir.
DM's Notes: Since Benzer's Bridge, the main thoroughfare for cargo travelling to and from districts beyond the Tenth, heads southwards from the Wayport in Precinct Six. We could assume the Tenth is the North-North-East district among the districts; with the First District being the Centre, the Second district being the Northmost, and the other districts being numbered radially anticlockwise on the plane? e.g. Irbitov (Orzhov Mausoleum District?) and Jezeru (Simic Lake District?). (Which means Ravnica is a plane named after the city of interest, like Ixalan.)
- Precinct One
- Orzhova
- Precinct Two
- New Prahv
- Precinct Three
- Vitu-Ghazi (and Old Phahv?)
- Precinct Four
- Sunhome
- Nivix
- Skarrg
- Precinct Five
- Zameck, in Zonot Seven*
- Precinct Six
- Gore House**
- Undercity
- Duskmantle
- Korozda
- Rix Maadi**
- Undersea*
Azorius Senate
you might meet on the streets of Ravnica.
Boros Legion
you might meet on the streets of Ravnica.
House Dimir
you might meet on the streets of Ravnica.
Golgari Swarm
you might meet on the streets of Ravnica.
Svogthos, Guildhall of the Swarm.
GRUUL Clans
you might meet on the streets of Ravnica.
a descendant of their Parun: Cisarzim.
IZZET League
you might meet on the streets of Ravnica.
current Living Guildpact.
ORZHOV Syndicate
you might meet on the streets of Ravnica.
Cult of RAKDOS
you might meet on the streets of Ravnica.
SELESNYA Conclave
you might meet on the streets of Ravnica.
SIMIC Combine
you might meet on the streets of Ravnica.
The Combine's Parun was said to be a Vedalken by the name of Simic...
Should the above #MoodBoard inspire Dungeon Masters to attempt to host a D&D campaign on Ravnica...
Plane Shift
Dungeons & Dragons and Magic: The Gathering are two different games, but that doesn’t mean their Multiverses can’t meet.
Plane Shift
A perpetual haze of dreary rain hangs over the spires of Ravnica. Bundled against the weather, the cosmopolitan citizens in all their fantastic diversity go about their daily business in bustling markets and shadowy back alleys. Through it all, ten guilds—crime syndicates, scientific institutions, church hierarchies, military forces, judicial courts, buzzing swarms, and rampaging gangs—vie for power, wealth, and influence.
These guilds are the foundation of power on Ravnica. They have existed for millennia, and each one has its own identity and civic function, its own diverse collection of races and creatures, and its own distinct subculture. Their history is a web of wars, intrigue, and political machinations as they have vied for control of the plane.
adventure for 1st level characters.
adventure for 2nd-level characters.